Monday 20 June 2016

ReCore developers had to consider accessibility for its color-driven gameplay

To build its color-coded combat system, ReCore's tells reporters that they needed to build in accessibility features for colorblind players. ...



from Gamasutra News http://www.gamasutra.com/view/news/275392/ReCore_developers_had_to_consider_accessibility_for_its_colordriven_gameplay.php

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